Interjh's Devnet
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Holiday Dev


Personal small & simple game engine dev project

Nanite without atomic64. Is it possible?. Part1

Posted on May 1, 2025

My Macbook Pro has M1 Max. It dose not support atomic 64 in metal shader. [Read More]

Occlusion culling based on coverage buffer

Posted on May 20, 2019

Occlusion culling based on coverage buffer. [Read More]

First post! Screen shot of my current fun.

Posted on May 19, 2019

This is my first post, how exciting! [Read More]
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Junhwan a.k.a interjh  •  2025

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